Content providers have been historically disintermediating telcos who were left as a connectivity commodity. 5G poses a challenge and a chance for the telco industry. The challenge is to find alluring use cases for their customers to upgrade to 5G. The chance is to take advantage of the huge opportunity the videogame industry represents to monetize their 5G investments via cloud gaming.
The US and Korean telcos have understood this urgency and are already in talks with PlayGiga to research and eventually launch cloud gaming services in their territories… Will the rest telcos catch this train?